Juggernaut Forums: Juggernaut Guild

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Sebudai 
- 03-08-10 05:39 - 0 comments

Just a quick recruitment update as we work on the hard mode Lich King encounter. We are currently looking to recruit the following:

1 Hunter
1 Shaman (Restoration)

More information on how to apply to Juggernaut can be found here: Joining
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Sebudai 
- 03-04-10 05:57 - 2 comments

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Sebudai 
- 02-23-10 18:45 - 8 comments


This encounter is awful. Unchained Magic needs to be scrapped entirely and replaced with something that isn't stupid.
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Sebudai 
- 02-15-10 21:41 - 0 comments

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Sebudai 
- 02-15-10 21:41 - 0 comments

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Sebudai 
- 02-15-10 21:40 - 0 comments

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Sebudai 
- 02-15-10 21:39 - 0 comments

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Sebudai 
- 02-12-10 18:28 - 0 comments


We also killed this guy last night. The next couple of days are off days for us, but we'll be back in action and hopefully have a few more encounters down on Sunday.
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Sebudai 
- 02-12-10 10:32 - 0 comments


It looked like this guy might end up being fairly challenging until we brought a paladin alt in off the bench. Easy sneezy.
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Sebudai 
- 02-11-10 16:40 - 0 comments


(available in HD on Youtube's site)

This was a decently challenging encounter. Definitely several gigantic steps up in difficulty compared to Lord Marrowgar, so I'd expect that either he'll be buffed, she'll be nerfed, or both. The only problem I have with this fight is the variance of her Mind Control. Sometimes she'll just Mind Control 3 healers, which is trivial, and other times she'll Mind Control 3 melee and they'll instantly turn around and gloriously obliterate melee player #4 with an assist train.

Anyway, shortly after Lady Deathwhisper we also downed hard mode Gunship Battle. However, that encounter is a complete joke difficulty-wise so I won't be uploading a video for it until it's properly tuned. Why aren't the rockets one-shotting players? Why don't players die when they fall off the ship instead of being teleported back on top? It's kinda cool that rockets can at least knock you over the edge on hard mode, except you don't even die if they do! Why are the adds on this encounter so trivial and non-dangerous? Why is our ship never even remotely close to dying before the enemy ship does? Seriously, is there any way to die on this encounter other than getting yourself cleaved by Bronzebeard?
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